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Small Vision System
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SVS Features

  • SVS™ is a set of algorithms implemented as a software library with routines for:
    • Calibrating stereo heads using a simple planar target
    • Capturing video streams using standard frame grabbers
    • Computing dense stereo range images at video rates
    • Displaying video images and range information
  • Real-time capable: 320x240, 32 disparities at frame rates (30 Hz) with a PIII 700 MHz
  • Excellent range resolution and accuracy: Range interpolated to 1/16 pixel. Texture and consistency filters remove unreliable results
  • Simple, fast, and accurate stereo head calibration using a printable planar target
  • Easy-to-use C++ library API for MS Windows or Linux. Cross-platform display with the FLTK GUI and OpenGL 3D windows let you display results immediately
  • Interface to MatLab for further analysis
  • Interface to XVision2 for real-time segmentation and tracking in video images
  • Bundled with Videre Design digital stereo heads under license from SRI International®
  • Available as a separate software system to use with stereo images in host computer memory

SVS Kit Contents

  • Calibration software tool
  • Stereo processing libraries
  • Driver and capture application software for the MDCS line of stereo cameras
  • Interface to MatLab
  • Application and display software (sources included)
  • Software User's Manual (download)

SVS Requirements

  • Pentium-compatible PC (Pentium MMX, AMD K6-2 or better) running MS Windows 2000 / XP / Vista* with VC++ 6 or VNET++ 2003, or Linux 2.4 / 2.6

    * Vista compatible for all cameras sold after 12/01/08.

    NOTE: For MDCS cameras, the interface uses SSE instructions.  These instructions are available in PIII-type processors, including AMD K7 processors and VIA Eden processors

  • Videre Design stereo camera head or stereo images in host computer memory
  • Digital frame grabber for acquiring live images, if using a stereo camera

SVS Diagram

SVS diagram

SVS Benefits

  • Efficient

    SRI International's patent-pending algorithms are the most efficient ones available -- up to 6 times faster than competing solutions.  Realtime capable: 320 x 240, 32 disparities at frame rates (30 Hz) with a PIII 700 MHz.

  • Accurate

    Excellent range resolution and accuracy, using imagery from Videre Design cameras.  Range is interpolated to 1/16 pixel, and texture and consistency filters remove unreliable results.

  • Flexible

    Simple, fast, accurate stereo head calibration using a printable planar target.  You can change lenses, change baseline, even verge your cameras, and still calibrate them accurately.  Lens distortion, all internal camera parameters, and external camera parameters are computed.

  • Convenient

    Easy-to-use C++ library API for MS Windows or Linux makes programming applications simple.  Cross-platform display with the FLTK GUI and OpenGL 3D windows let you display results immediately.

    SVS has an interface to MatLab, so stereo images and disparity results can be sent directly to MatLab for further analysis.

    The XVision2 system, developed by Greg Hager at Johns Hopkins University, has an interface to SVS™.  XVision2 concentrates on realtime segmentation and tracking in video images.

  • Affordable

    SVS™ comes bundled with Videre Design digital stereo heads.  It is also available as a software system for a modest licensing fee.

Accurate Range Results

This 640x480 color image on the left, taken with a STH-MDCS stereo camera, shows the fine detail of the imagery.  On the right, the SVS™ system has converted the stereo pair into an accurate 3D point cloud.  Click on the right image to view an animation of the point cloud.  The red ray is the camera line-of-sight.

SVS™ was run in standard mode, with no post-processing of the disparity or 3D image, other than the standard texture and L/R filters.

Wall Wall Point Cloud

Realtime Performance

To fully appreciate the impact of full-motion stereo, you can download these Quicktime movies, which show several people moving in a corridor -- click on the images to show the movies. The left-hand movie is the video image, the right is the stereo disparity image. The frame size is 320 x 240, with 24 disparities, at 15 fps.

Hallway Hallway Stereo Disparity image

 

XVision2 Interface

XVision2 is the newest version of the XVision system developed by Greg Hager, now at Johns Hopkins University.  It is an open-source vision system, concentrating on realtime segmentation and tracking algorithms for video data.  The new version incorporates and interface to SVS™, enlarging its scope with realtime stereo input.  XVision2 is a convenient way to experiment with new algorithms and applications using stereo.

XVision2 also has a MatLab interface to SVS data, so that the power of MatLab analysis can be brought to bear on your stereo data.

Relevant subdirectories for SVS users are: 

  • src/Devices/matlab
  • src/Examples/showdisp
Product Specifications

Software Specifications

Feature Specifications
Standard Routines Calibration of stereo heads using a simple planar target
Capturing video streams using standard frame grabbers
Computing dense stereo range images at video rates
Displaying video images and range information
Characteristics Two-image stereo computation
Arbitrary frame sizes
Area correlation algorithm
Video-rate implementation at up to 320 x 240 frames on standard PCs
Calibration Calibration routines by presentation of a simple planar target
Internal parameters - radial and tangential distortion, lens decentering,
     focal length, pixel aspect ratio
External registration - baseline, orientation of each camera
Based on Tsai's algorithms [Tsai 1991]
Rectification Bilinear interpolation using the calibration parameters
Disparity computation Laplacian of Gaussian image filter
Correlation: sum of absolute differences over a square window
Correlation window sides from 5 to 21 pixels
Disparity search from 8 to 128 pixels
Subpixel interpolation to 1/16 pixel
Post-filtering Low-texture confidence check
Uniqueness check
3D Reconstruction Transform routines to generate 3D points from image point and disparity

Host Requirements

The Stereo Engine code is written in optimized MMX assembly code for Pentium-based PCs running Linux or MS Windows. The recommended hardware configuration for best performance is a Pentium III/IV processor and a PCI bus, and a display card with at least 8 MB of video memory. 

If you have your own cameras, then you must use frame grabbers to digitize the stereo video stream and place it in main memory, where the Stereo Engine can process it.  You must write your own code to do this; SVS™ provides function calls to take images from memory and process them.

Videre Design has developed several stereo head assemblies that have direct interfaces to SVS™. 

  • STH-MDCS and STH-DCSG (fixed and variable baseline models)
    Digital devices with resolutions up to 1280 x 960, and a full range of user controls including sub-sampling and exposure control. They connect to a host system via the digital IEEE 1394 (Firewire) bus.

Performance

The SVS™ algorithms are optimized for Pentium processors with MMX instructions.  Frame rates are a function of frame size (number of pixels) times the number of disparities (search range).  Here are some timings on Pentium M and IV processors:

  • Correlation window: 15
  • Texture filter
  • Uniqueness filter
  • Input: rectified grayscale images

 

Processor Speed OS Memory Resolution Disparities FPS FOM (Mp*d/s)
Pentium M 1.4GHz MSW 500MB 512 x 384 48 28 264
Pentium M 1.4GHz MSW 500MB 640 x 480 64 15 295
Pentium M 2GHz Linux 1GB 512 x 384 48 43 405
Pentium M 2GHz Linux 1GB 640 x 480 64 22 432
Pentium 4 2.5GHz Linux 500MB 640 x 480 64 15 295

 

For demanding stereo applications, the recommended PC configuration is a Pentium M.  These processors, besides being power-efficient, are better than Pentium IV's at executing integer and MMX/SSE instructions, which are used heavily by the algorithm.

The Figure of Merit (FOM) is the best direct comparison of the efficiency of the algorithm on different systems.  It gives the number of pixel-disparities processed per second.

Because the stereo algorithms are storage-efficient, performance scales linearly with increasing frame sizes.  The algorithms execute almost entirely from L1 cache, so that future increases in processor speed will translate directly  to higher frame rates.  The diagram below, which normalizes different frame sizes and disparity ranges to a common scale based on the pixel-disparity law, shows how the amount of processing needed per pixel-disparity stays relatively constant across frame sizes and disparity ranges.

Download Technical Specifications (PDF)

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